Anika Koeniger

Alarm Clock

An alarm clock that asks you to play before the day begins.

Alarm Clock — Interface Design, Prototyping

In "Usability and Interface Design 1" we dealt with how processes between the user and a product can be made understandable and how the user interface can be made clear and easy to operate. We had to create interfaces for an alarm clock with one special feature. In our project, the user had to solve a little game before the alarm clock stops ringing.

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3D Mapping

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